Aller au contenu
Top-Metin2.org - Vous êtes à la recherche d'un serveur Metin 2 ? ×
×
×
  • Créer...
  • 0

Game] Bloquer l'API Tool sur le Game 40K


Eristoff

Question

Bonjour,

Après avoir suivis ce tutoriel à la lettre https://fr.metin2.dev/topic/16603-c-bloquer-lapi-tool-sur-le-game-40k/,

je n'arrive plus à compiler mon game...

 

Voici mon input.cpp:

Hidden Content

    Give reaction to this post to see the hidden content.
!DzzvBJJyPB9dWdQbdaBXIoBtZYOFIPQ-qp0_eGZVBi8

 

J'ai bien remplacer la condition suivante.

Merci d'avance.

  • Love 1
Lien vers le commentaire
Partager sur d’autres sites

  • Réponses 7
  • Créé
  • Dernière réponse

Meilleurs contributeurs dans cette question

Jours populaires

7 réponses à cette question

Messages recommandés

  • 0

Voilà:

 


root@host:~/sources/Server/game/src # gmake -j20
compile acce.cpp
compile BattleArena.cpp
compile FSM.cpp
compile MarkConvert.cpp
compile MarkImage.cpp
compile MarkManager.cpp
compile OXEvent.cpp
compile TrafficProfiler.cpp
compile ani.cpp
compile arena.cpp
compile banword.cpp
compile battle.cpp
compile blend_item.cpp
compile block_country.cpp
compile buffer_manager.cpp
compile building.cpp
compile castle.cpp
compile char.cpp
compile char_affect.cpp
compile char_battle.cpp
compile char_change_empire.cpp
compile char_horse.cpp
char.cpp:7360: warning: this decimal constant is unsigned only in ISO C90
compile char_item.cpp
compile char_manager.cpp
compile char_quickslot.cpp
compile char_resist.cpp
compile char_skill.cpp
compile char_state.cpp
compile PetSystem.cpp
compile cmd.cpp
compile cmd_emotion.cpp
compile cmd_general.cpp
compile cmd_gm.cpp
compile cmd_oxevent.cpp
cmd_gm.cpp:2155:9: warning: multi-character character constant
compile config.cpp
compile crc32.cpp
compile cube.cpp
compile constants.cpp
compile db.cpp
compile desc.cpp
compile desc_client.cpp
compile desc_manager.cpp
compile desc_p2p.cpp
compile dev_log.cpp
compile dungeon.cpp
compile empire_text_convert.cpp
compile entity.cpp
compile entity_view.cpp
compile event.cpp
compile event_queue.cpp
compile exchange.cpp
compile file_loader.cpp
compile fishing.cpp
compile gm.cpp
compile guild.cpp
compile guild_manager.cpp
compile guild_war.cpp
compile horse_rider.cpp
compile horsename_manager.cpp
compile input.cpp
compile input_auth.cpp
compile input_db.cpp
compile input_login.cpp
compile input_main.cpp
compile input_p2p.cpp
compile input_teen.cpp
compile input_udp.cpp
compile item.cpp
compile item_addon.cpp
compile item_attribute.cpp
compile item_manager.cpp
compile ip_ban.cpp
compile item_manager_idrange.cpp
compile locale.cpp
compile locale_service.cpp
compile log.cpp
compile login_data.cpp
compile lzo_manager.cpp
compile marriage.cpp
compile matrix_card.cpp
compile messenger_manager.cpp
compile mining.cpp
compile mob_manager.cpp
compile monarch.cpp
compile motion.cpp
compile over9refine.cpp
compile p2p.cpp
compile packet_info.cpp
compile party.cpp
compile passpod.cpp
compile pcbang.cpp
compile polymorph.cpp
compile priv_manager.cpp
compile pvp.cpp
compile questevent.cpp
compile questlua.cpp
compile questlua_affect.cpp
compile questlua_arena.cpp
compile questlua_ba.cpp
compile questlua_building.cpp
compile questlua_danceevent.cpp
compile questlua_dungeon.cpp
compile questlua_forked.cpp
compile questlua_game.cpp
compile questlua_global.cpp
compile questlua_guild.cpp
compile questlua_horse.cpp
compile questlua_pet.cpp
compile questlua_item.cpp
compile questlua_marriage.cpp
compile questlua_mgmt.cpp
compile questlua_monarch.cpp
compile questlua_npc.cpp
compile questlua_oxevent.cpp
compile questlua_party.cpp
compile questlua_pc.cpp
compile questlua_quest.cpp
compile questlua_target.cpp
compile questmanager.cpp
compile questnpc.cpp
compile questpc.cpp
compile refine.cpp
compile regen.cpp
compile safebox.cpp
compile sectree.cpp
compile sectree_manager.cpp
compile sequence.cpp
compile shop.cpp
compile skill.cpp
compile start_position.cpp
compile target.cpp
compile text_file_loader.cpp
compile trigger.cpp
compile utils.cpp
compile vector.cpp
compile war_map.cpp
compile wedding.cpp
compile xmas_event.cpp
compile version.cpp
compile panama.cpp
compile threeway_war.cpp
compile map_location.cpp
compile auth_brazil.cpp
compile BlueDragon.cpp
compile BlueDragon_Binder.cpp
compile DragonLair.cpp
compile questlua_dragonlair.cpp
compile HackShield.cpp
compile HackShield_Impl.cpp
compile char_hackshield.cpp
compile skill_power.cpp
compile affect.cpp
compile SpeedServer.cpp
compile questlua_speedserver.cpp
compile XTrapManager.cpp
compile auction_manager.cpp
compile FileMonitor_FreeBSD.cpp
compile ClientPackageCryptInfo.cpp
compile cipher.cpp
compile buff_on_attributes.cpp
compile check_server.cpp
compile dragon_soul_table.cpp
compile DragonSoul.cpp
compile group_text_parse_tree.cpp
compile char_dragonsoul.cpp
compile questlua_dragonsoul.cpp
compile shop_manager.cpp
compile shopEx.cpp
compile item_manager_read_tables.cpp
compile New_PetSystem.cpp
compile questlua_petnew.cpp
compile minilzo.c
questlua_petnew.cpp: In function 'int quest::newpet_increaseskill(lua_State*)':
questlua_petnew.cpp:135: warning: NULL used in arithmetic
questlua_petnew.cpp: In function 'int quest::newpet_increaseevolution(lua_State*)':
questlua_petnew.cpp:155: warning: NULL used in arithmetic
questlua_petnew.cpp: In function 'int quest::newpet_get_level(lua_State*)':
questlua_petnew.cpp:174: warning: NULL used in arithmetic
questlua_petnew.cpp: In function 'int quest::newpet_get_evo(lua_State*)':
questlua_petnew.cpp:194: warning: NULL used in arithmetic
linking ../game_r40250_32....
linking ../game_r40250_32_striped
/usr/lib/crt1.o: In function `_start1':
crt1_c.c:(.text+0xa6): undefined reference to `main'
OBJDIR/desc.o: In function `DESC::ProcessOutput()':
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
/root/sources/Server/game/src/desc.cpp:408: undefined reference to `total_bytes_written'
/root/sources/Server/game/src/desc.cpp:409: undefined reference to `current_bytes_written'
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
OBJDIR/event.o: In function `event_process(int)':
/root/sources/Server/game/src/event.cpp:135: undefined reference to `ContinueOnFatalError()'
OBJDIR/input.o: In function `CInputProcessor::Pong(DESC*)':
/root/sources/Server/game/src/input.cpp:187: undefined reference to `Metin2Server_IsInvalid()'
/root/sources/Server/game/src/input.cpp:190: undefined reference to `g_bShutdown'
OBJDIR/input_auth.o: In function `CInputAuth::LoginOpenID(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:246: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_auth.o: In function `CInputAuth::Login(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:115: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_db.o: In function `CInputDB::P2P(char const*)':
/root/sources/Server/game/src/input_db.cpp:1364: undefined reference to `main_fdw'
OBJDIR/marriage.o: In function `marriage::TMarriage::Logout(unsigned int)':
/root/sources/Server/game/src/marriage.cpp:299: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
gmake: *** [../game_r40250_32_striped] Error 1
gmake: *** Waiting for unfinished jobs....
/usr/lib/crt1.o: In function `_start1':
crt1_c.c:(.text+0xa6): undefined reference to `main'
OBJDIR/desc.o: In function `DESC::ProcessOutput()':
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
/root/sources/Server/game/src/desc.cpp:408: undefined reference to `total_bytes_written'
/root/sources/Server/game/src/desc.cpp:409: undefined reference to `current_bytes_written'
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
OBJDIR/event.o: In function `event_process(int)':
/root/sources/Server/game/src/event.cpp:135: undefined reference to `ContinueOnFatalError()'
OBJDIR/input.o: In function `CInputProcessor::Pong(DESC*)':
/root/sources/Server/game/src/input.cpp:187: undefined reference to `Metin2Server_IsInvalid()'
/root/sources/Server/game/src/input.cpp:190: undefined reference to `g_bShutdown'
OBJDIR/input_auth.o: In function `CInputAuth::LoginOpenID(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:246: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_auth.o: In function `CInputAuth::Login(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:115: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_db.o: In function `CInputDB::P2P(char const*)':
/root/sources/Server/game/src/input_db.cpp:1364: undefined reference to `main_fdw'
OBJDIR/marriage.o: In function `marriage::TMarriage::Logout(unsigned int)':
/root/sources/Server/game/src/marriage.cpp:299: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
gmake: *** [../game_r40250_32] Error 1
root@host:~/sources/Server/game/src #

 

Merci d'avance.

Lien vers le commentaire
Partager sur d’autres sites

  • 0

Fais une sauvegarde de ton input.cpp .

Ensuite, supprime les lignes 286 à 615 incluses.

 

Voici ce à quoi ça devrait ressembler:

Hidden Content

    Give reaction to this post to see the hidden content.

 

Essaie ensuite de compiler.

Modifié par Funky Emulation
Core X - External 2 Internal

Cordialement,
Asius

Lien vers le commentaire
Partager sur d’autres sites

  • 0

Merci de ton aide mais toujours pas...

Voici ce que j'obtiens:


root@host:~/sources/Server/game/src # gmake -j20
compile acce.cpp
compile BattleArena.cpp
compile FSM.cpp
compile MarkConvert.cpp
compile MarkImage.cpp
compile MarkManager.cpp
compile OXEvent.cpp
compile TrafficProfiler.cpp
compile ani.cpp
compile arena.cpp
compile banword.cpp
compile battle.cpp
compile blend_item.cpp
compile block_country.cpp
compile buffer_manager.cpp
compile building.cpp
compile castle.cpp
compile char.cpp
compile char_affect.cpp
compile char_battle.cpp
compile char_change_empire.cpp
compile char_horse.cpp
compile char_item.cpp
compile char_manager.cpp
compile char_quickslot.cpp
compile char_resist.cpp
char.cpp:7360: warning: this decimal constant is unsigned only in ISO C90
compile char_skill.cpp
compile char_state.cpp
compile PetSystem.cpp
compile cmd.cpp
compile cmd_emotion.cpp
compile cmd_general.cpp
compile cmd_gm.cpp
compile cmd_oxevent.cpp
cmd_gm.cpp:2155:9: warning: multi-character character constant
compile config.cpp
compile constants.cpp
compile crc32.cpp
compile cube.cpp
compile db.cpp
compile desc.cpp
compile desc_client.cpp
compile desc_manager.cpp
compile desc_p2p.cpp
compile dev_log.cpp
compile dungeon.cpp
compile empire_text_convert.cpp
compile entity.cpp
compile entity_view.cpp
compile event.cpp
compile event_queue.cpp
compile exchange.cpp
compile file_loader.cpp
compile fishing.cpp
compile gm.cpp
compile guild.cpp
compile guild_manager.cpp
compile guild_war.cpp
compile horse_rider.cpp
compile horsename_manager.cpp
compile input.cpp
compile input_auth.cpp
compile input_db.cpp
compile input_login.cpp
compile input_main.cpp
compile input_p2p.cpp
compile input_teen.cpp
compile input_udp.cpp
compile ip_ban.cpp
compile item.cpp
compile item_addon.cpp
compile item_attribute.cpp
compile item_manager.cpp
compile item_manager_idrange.cpp
compile locale.cpp
compile locale_service.cpp
compile log.cpp
compile login_data.cpp
compile lzo_manager.cpp
compile marriage.cpp
compile matrix_card.cpp
compile messenger_manager.cpp
compile mining.cpp
compile mob_manager.cpp
compile monarch.cpp
compile motion.cpp
compile over9refine.cpp
compile p2p.cpp
compile packet_info.cpp
compile party.cpp
compile passpod.cpp
compile pcbang.cpp
compile polymorph.cpp
compile priv_manager.cpp
compile pvp.cpp
compile questevent.cpp
compile questlua.cpp
compile questlua_affect.cpp
compile questlua_arena.cpp
compile questlua_ba.cpp
compile questlua_building.cpp
compile questlua_danceevent.cpp
compile questlua_dungeon.cpp
compile questlua_forked.cpp
compile questlua_game.cpp
compile questlua_global.cpp
compile questlua_guild.cpp
compile questlua_horse.cpp
compile questlua_pet.cpp
compile questlua_item.cpp
compile questlua_marriage.cpp
compile questlua_mgmt.cpp
compile questlua_monarch.cpp
compile questlua_npc.cpp
compile questlua_oxevent.cpp
compile questlua_party.cpp
compile questlua_pc.cpp
compile questlua_quest.cpp
compile questlua_target.cpp
compile questmanager.cpp
compile questnpc.cpp
compile questpc.cpp
compile refine.cpp
compile regen.cpp
compile safebox.cpp
compile sectree.cpp
compile sectree_manager.cpp
compile sequence.cpp
compile shop.cpp
compile skill.cpp
compile start_position.cpp
compile target.cpp
compile text_file_loader.cpp
compile trigger.cpp
compile utils.cpp
compile vector.cpp
compile war_map.cpp
compile wedding.cpp
compile xmas_event.cpp
compile version.cpp
compile panama.cpp
compile threeway_war.cpp
compile map_location.cpp
compile auth_brazil.cpp
compile BlueDragon.cpp
compile BlueDragon_Binder.cpp
compile DragonLair.cpp
compile questlua_dragonlair.cpp
compile HackShield.cpp
compile HackShield_Impl.cpp
compile char_hackshield.cpp
compile skill_power.cpp
compile affect.cpp
compile SpeedServer.cpp
compile questlua_speedserver.cpp
compile XTrapManager.cpp
compile auction_manager.cpp
compile FileMonitor_FreeBSD.cpp
compile ClientPackageCryptInfo.cpp
compile cipher.cpp
compile buff_on_attributes.cpp
compile check_server.cpp
compile dragon_soul_table.cpp
compile DragonSoul.cpp
compile group_text_parse_tree.cpp
compile char_dragonsoul.cpp
compile questlua_dragonsoul.cpp
compile shop_manager.cpp
compile shopEx.cpp
compile item_manager_read_tables.cpp
compile New_PetSystem.cpp
compile questlua_petnew.cpp
compile minilzo.c
questlua_petnew.cpp: In function 'int quest::newpet_increaseskill(lua_State*)':
questlua_petnew.cpp:135: warning: NULL used in arithmetic
questlua_petnew.cpp: In function 'int quest::newpet_increaseevolution(lua_State*)':
questlua_petnew.cpp:155: warning: NULL used in arithmetic
questlua_petnew.cpp: In function 'int quest::newpet_get_level(lua_State*)':
questlua_petnew.cpp:174: warning: NULL used in arithmetic
questlua_petnew.cpp: In function 'int quest::newpet_get_evo(lua_State*)':
questlua_petnew.cpp:194: warning: NULL used in arithmetic
linking ../game_r40250_32....
linking ../game_r40250_32_striped
/usr/lib/crt1.o: In function `_start1':
crt1_c.c:(.text+0xa6): undefined reference to `main'
OBJDIR/desc.o: In function `DESC::ProcessOutput()':
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
/root/sources/Server/game/src/desc.cpp:408: undefined reference to `total_bytes_written'
/root/sources/Server/game/src/desc.cpp:409: undefined reference to `current_bytes_written'
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
OBJDIR/event.o: In function `event_process(int)':
/root/sources/Server/game/src/event.cpp:135: undefined reference to `ContinueOnFatalError()'
OBJDIR/input.o: In function `CInputProcessor::Pong(DESC*)':
/root/sources/Server/game/src/input.cpp:187: undefined reference to `Metin2Server_IsInvalid()'
/root/sources/Server/game/src/input.cpp:190: undefined reference to `g_bShutdown'
OBJDIR/input_auth.o: In function `CInputAuth::LoginOpenID(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:246: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_auth.o: In function `CInputAuth::Login(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:115: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_db.o: In function `CInputDB::P2P(char const*)':
/root/sources/Server/game/src/input_db.cpp:1364: undefined reference to `main_fdw'
OBJDIR/marriage.o: In function `marriage::TMarriage::Logout(unsigned int)':
/root/sources/Server/game/src/marriage.cpp:299: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
/usr/lib/crt1.o: In function `_start1':
crt1_c.c:(.text+0xa6): undefined reference to `main'
OBJDIR/desc.o: In function `DESC::ProcessOutput()':
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
/root/sources/Server/game/src/desc.cpp:408: undefined reference to `total_bytes_written'
/root/sources/Server/game/src/desc.cpp:409: undefined reference to `current_bytes_written'
/root/sources/Server/game/src/desc.cpp:406: undefined reference to `max_bytes_written'
gmake: *** [../game_r40250_32_striped] Error 1
gmake: *** Waiting for unfinished jobs....
OBJDIR/event.o: In function `event_process(int)':
/root/sources/Server/game/src/event.cpp:135: undefined reference to `ContinueOnFatalError()'
OBJDIR/input.o: In function `CInputProcessor::Pong(DESC*)':
/root/sources/Server/game/src/input.cpp:187: undefined reference to `Metin2Server_IsInvalid()'
/root/sources/Server/game/src/input.cpp:190: undefined reference to `g_bShutdown'
OBJDIR/input_auth.o: In function `CInputAuth::LoginOpenID(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:246: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_auth.o: In function `CInputAuth::Login(DESC*, char const*)':
/root/sources/Server/game/src/input_auth.cpp:115: undefined reference to `Metin2Server_IsInvalid()'
OBJDIR/input_db.o: In function `CInputDB::P2P(char const*)':
/root/sources/Server/game/src/input_db.cpp:1364: undefined reference to `main_fdw'
OBJDIR/marriage.o: In function `marriage::TMarriage::Logout(unsigned int)':
/root/sources/Server/game/src/marriage.cpp:299: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
/root/sources/Server/game/src/marriage.cpp:316: undefined reference to `g_bShutdown'
gmake: *** [../game_r40250_32] Error 1
root@host:~/sources/Server/game/src #

 

Merci d'avance.

Lien vers le commentaire
Partager sur d’autres sites

Invité
Ce sujet ne peut plus recevoir de nouvelles réponses.


  • brilliantdiscord_widget
  • Flux d'Activité

    1. 6

      problème de connexion à mon serveur local (je suis débutant dans ce genre d'entreprise )

    2. 2

      problème de lancement serveur

    3. 9
    4. 0

      [PVM/PVP] ATLAX2 - EASY PLAY

    5. 2

      problème de lancement serveur

Information importante

Conditions d’utilisation / Politique de confidentialité / Règles / Nous avons placé des cookies sur votre appareil pour aider à améliorer ce site. Vous pouvez choisir d’ajuster vos paramètres de cookie, sinon nous supposerons que vous êtes d’accord pour continuer.