Version des Files / Type d’Émulateur : 2016 (TEAM FE V3)
Domaine ( Base de Données, Client, Core, Sources... ) : Core
Niveau : Débutant
1. Description du dysfonctionnement / Question :
Bonjour à tous, je rencontre un soucis lors du lancement de mes files qui sont sur mon dédié (sous FreeBSD 11.3 zfs, 4CPU/8GB ram).
L'exécution du script start.sh se passe bien mais je ne peux pas me connecter au serveur via le client (bloqué sur connexion en cours).
Je précise qu'un fichier game.core est généré dans les dossiers auth et game99.
J'ai essayé d'augmenter la taille de shmall/shmmax, sans succès, je n'ai pas d'erreurs dans les logs mysql.
2. SysErr ( Server - Game99/Auth)
SysLog ( Server - Game99)
Oct 1 14:59:21 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 14:59:21 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 14:59:21 :: DB_SETUP current user 0 size 154
Oct 1 14:59:21 :: PARTY Enable
Oct 1 14:59:21 :: PARTY Disable
Oct 1 14:59:21 :: SYSTEM: closing client socket. DESC #14
Oct 1 14:59:21 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
SYSERR: Oct 1 14:59:22 :: safe_create: calloc failed [12] Cannot allocate memory
SYSERR: Oct 1 14:59:22 :: buffer_new: calloc failed [12] Cannot allocate memory
SysLog ( Server - Auth)
Oct 1 08:58:29 :: [PackageCryptInfo] . is not crypt file. pass!
Oct 1 08:58:29 :: [PackageCryptInfo] .. is not crypt file. pass!
Oct 1 08:58:29 :: PARTY Disable
Oct 1 08:58:29 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:32 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:32 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:32 :: PARTY Disable
Oct 1 08:58:32 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:35 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:35 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:35 :: PARTY Disable
Oct 1 08:58:35 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:38 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:38 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:38 :: PARTY Disable
Oct 1 08:58:38 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:41 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:41 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:41 :: PARTY Disable
Oct 1 08:58:41 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:44 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:44 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:44 :: PARTY Disable
Oct 1 08:58:44 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:47 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:47 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:47 :: PARTY Disable
Oct 1 08:58:47 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:50 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:50 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:50 :: PARTY Disable
Oct 1 08:58:50 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:53 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:53 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:53 :: PARTY Disable
Oct 1 08:58:53 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:56 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:56 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:56 :: PARTY Disable
Oct 1 08:58:56 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:58:59 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:58:59 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:58:59 :: PARTY Disable
Oct 1 08:58:59 :: SYSTEM: closing client socket. DESC #14
Oct 1 08:59:02 :: SYSTEM: Trying to connect to localhost:3306
Oct 1 08:59:02 :: SYSTEM: connected to server (fd 14, ptr 0x292ae500)
Oct 1 08:59:02 :: PARTY Disable
Oct 1 08:59:02 :: SYSTEM: closing client socket. DESC #14
SYSERR: Oct 1 08:59:04 :: safe_create: calloc failed [12] Cannot allocate memory
SYSERR: Oct 1 08:59:04 :: buffer_new: calloc failed [12] Cannot allocate memory
3. Comment le reproduire ?
en lancant le script start.sh
4. Screenshots ?
Merci par avance pour votre aide.
J'affirme avoir lu et accepté le règlement de Funky Émulation