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CHAPPiE

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  1. CHAPPiE

    Instance meley

    Bonjour, super, merci à toi, résolu. ps: désolé d'avoir ouvert un sujet pour ça, mais après plusieurs renseignements, personne n'avait la solution.
  2. Bonsoir, me revoilà, mais cette fois-ci, il s'agit simplement d'un guidage pour l'instance de meley. Donc après l'avoir implanté, et vérifier que tout est bien présent (mob, map, item, metin, boss), tout est correct. En voulant tester l'instance, je reste bloquer face à un problème dont je ne connais pas la solution, étant donné que c'est une toute nouvelle instance pour moi.. Donc en voulant entrer dans l'instance, voici la réponse du téléporteur ci-dessous: Merci à tous!
  3. CHAPPiE

    Demande d'aide c++

    Bonsoir, merci, grâce à ton aide, il ne me reste plus qu'une erreur concernant le même fichier. sectree_manager.cpp:1668: error: expected unqualified-id before 'else' Merci
  4. Bonsoir, depuis 17 heures je m'acharne sur un fichier "sectree_manager.cpp", je ne trouve pas la solution à mon problème, j'ai pourtant suivi le tutoriel comme il se devait! Si quelqu'un pouvait le faire à ma place, ça fait 10 fois que je recommence sans cesse... Voici le fichier d'origine: #include "stdafx.h" #include #include "../../libgame/include/targa.h" #include "../../libgame/include/attribute.h" #include "config.h" #include "utils.h" #include "sectree_manager.h" #include "regen.h" #include "lzo_manager.h" #include "desc.h" #include "desc_manager.h" #include "char.h" #include "char_manager.h" #include "item.h" #include "item_manager.h" #include "buffer_manager.h" #include "packet.h" #include "start_position.h" #include "dev_log.h" WORD SECTREE_MANAGER::current_sectree_version = MAKEWORD(0, 3); SECTREE_MAP::SECTREE_MAP() { memset( &m_setting, 0, sizeof(m_setting) ); } SECTREE_MAP::~SECTREE_MAP() { MapType::iterator it = map_.begin(); while (it != map_.end()) { LPSECTREE sectree = (it++)->second; M2_DELETE(sectree); } map_.clear(); } SECTREE_MAP::SECTREE_MAP(SECTREE_MAP & r) { m_setting = r.m_setting; MapType::iterator it = r.map_.begin(); while (it != r.map_.end()) { LPSECTREE tree = M2_NEW SECTREE; tree->m_id.coord = it->second->m_id.coord; tree->CloneAttribute(it->second); map_.insert(MapType::value_type(it->first, tree)); ++it; } Build(); } LPSECTREE SECTREE_MAP::Find(DWORD dwPackage) { MapType::iterator it = map_.find(dwPackage); if (it == map_.end()) return NULL; return it->second; } LPSECTREE SECTREE_MAP::Find(DWORD x, DWORD y) { SECTREEID id; id.coord.x = x / SECTREE_SIZE; id.coord.y = y / SECTREE_SIZE; return Find(id.package); } void SECTREE_MAP::Build() { // Ŭ¶óÀÌ¾ðÆ®¿¡°Ô ¹Ý°æ 150m ij¸¯ÅÍÀÇ Á¤º¸¸¦ ÁÖ±âÀ§ÇØ // 3x3Ä­ -> 5x5 Ä­À¸·Î ÁÖº¯sectree È®´ë(Çѱ¹) if (LC_IsYMIR() || LC_IsKorea()) { #define NEIGHBOR_LENGTH 5 #define NUM_OF_NEIGHBORS (NEIGHBOR_LENGTH * NEIGHBOR_LENGTH - 1) int width = NEIGHBOR_LENGTH / 2; struct neighbor_coord_s { int x; int y; } neighbor_coord[NUM_OF_NEIGHBORS]; { int i = 0; for (int x = -width; x <= width; ++x) { for (int y = -width; y <= width; ++y) { if (x == 0 && y == 0) continue; neighbor_coord[i].x = x * SECTREE_SIZE; neighbor_coord[i].y = y * SECTREE_SIZE; ++i; } } } // // ¸ðµç sectree¿¡ ´ëÇØ ÁÖÀ§ sectreeµé ¸®½ºÆ®¸¦ ¸¸µç´Ù. // MapType::iterator it = map_.begin(); while (it != map_.end()) { LPSECTREE tree = it->second; tree->m_neighbor_list.push_back(tree); // ÀÚ½ÅÀ» ³Ö´Â´Ù. sys_log(3, "%dx%d", tree->m_id.coord.x, tree->m_id.coord.y); int x = tree->m_id.coord.x * SECTREE_SIZE; int y = tree->m_id.coord.y * SECTREE_SIZE; for (DWORD i = 0; i < NUM_OF_NEIGHBORS; ++i) { LPSECTREE tree2 = Find(x + neighbor_coord[i].x, y + neighbor_coord[i].y); if (tree2) { sys_log(3, " %d %dx%d", i, tree2->m_id.coord.x, tree2->m_id.coord.y); tree->m_neighbor_list.push_back(tree2); } } ++it; } } else { struct neighbor_coord_s { int x; int y; } neighbor_coord[8] = { { -SECTREE_SIZE, 0 }, { SECTREE_SIZE, 0 }, { 0 , -SECTREE_SIZE }, { 0 , SECTREE_SIZE }, { -SECTREE_SIZE, SECTREE_SIZE }, { SECTREE_SIZE, -SECTREE_SIZE }, { -SECTREE_SIZE, -SECTREE_SIZE }, { SECTREE_SIZE, SECTREE_SIZE }, }; // // ¸ðµç sectree¿¡ ´ëÇØ ÁÖÀ§ sectreeµé ¸®½ºÆ®¸¦ ¸¸µç´Ù. // MapType::iterator it = map_.begin(); while (it != map_.end()) { LPSECTREE tree = it->second; tree->m_neighbor_list.push_back(tree); // ÀÚ½ÅÀ» ³Ö´Â´Ù. sys_log(3, "%dx%d", tree->m_id.coord.x, tree->m_id.coord.y); int x = tree->m_id.coord.x * SECTREE_SIZE; int y = tree->m_id.coord.y * SECTREE_SIZE; for (DWORD i = 0; i < 8; ++i) { LPSECTREE tree2 = Find(x + neighbor_coord[i].x, y + neighbor_coord[i].y); if (tree2) { sys_log(3, " %d %dx%d", i, tree2->m_id.coord.x, tree2->m_id.coord.y); tree->m_neighbor_list.push_back(tree2); } } ++it; } } } SECTREE_MANAGER::SECTREE_MANAGER() { } SECTREE_MANAGER::~SECTREE_MANAGER() { /* std::map::iterator it = m_map_pkSectree.begin(); while (it != m_map_pkSectree.end()) { M2_DELETE(it->second); ++it; } */ } LPSECTREE_MAP SECTREE_MANAGER::GetMap(long lMapIndex) { std::map::iterator it = m_map_pkSectree.find(lMapIndex); if (it == m_map_pkSectree.end()) return NULL; return it->second; } LPSECTREE SECTREE_MANAGER::Get(DWORD dwIndex, DWORD package) { LPSECTREE_MAP pkSectreeMap = GetMap(dwIndex); if (!pkSectreeMap) return NULL; return pkSectreeMap->Find(package); } LPSECTREE SECTREE_MANAGER::Get(DWORD dwIndex, DWORD x, DWORD y) { SECTREEID id; id.coord.x = x / SECTREE_SIZE; id.coord.y = y / SECTREE_SIZE; return Get(dwIndex, id.package); } // ----------------------------------------------------------------------------- // Setting.txt ·Î ºÎÅÍ SECTREE ¸¸µé±â // ----------------------------------------------------------------------------- int SECTREE_MANAGER::LoadSettingFile(long lMapIndex, const char * c_pszSettingFileName, TMapSetting & r_setting) { memset(&r_setting, 0, sizeof(TMapSetting)); FILE * fp = fopen(c_pszSettingFileName, "r"); if (!fp) { sys_err("cannot open file: %s", c_pszSettingFileName); return 0; } char buf[256], cmd[256]; int iWidth = 0, iHeight = 0; while (fgets(buf, 256, fp)) { sscanf(buf, " %s ", cmd); if (!strcasecmp(cmd, "MapSize")) { sscanf(buf, " %s %d %d ", cmd, &iWidth, &iHeight); } else if (!strcasecmp(cmd, "BasePosition")) { sscanf(buf, " %s %d %d", cmd, &r_setting.iBaseX, &r_setting.iBaseY); } else if (!strcasecmp(cmd, "CellScale")) { sscanf(buf, " %s %d ", cmd, &r_setting.iCellScale); } } fclose(fp); if ((iWidth == 0 && iHeight == 0) || r_setting.iCellScale == 0) { sys_err("Invalid Settings file: %s", c_pszSettingFileName); return 0; } r_setting.iIndex = lMapIndex; r_setting.iWidth = (r_setting.iCellScale * 128 * iWidth); r_setting.iHeight = (r_setting.iCellScale * 128 * iHeight); return 1; } LPSECTREE_MAP SECTREE_MANAGER::BuildSectreeFromSetting(TMapSetting & r_setting) { LPSECTREE_MAP pkMapSectree = M2_NEW SECTREE_MAP; pkMapSectree->m_setting = r_setting; int x, y; LPSECTREE tree; for (x = r_setting.iBaseX; x < r_setting.iBaseX + r_setting.iWidth; x += SECTREE_SIZE) { for (y = r_setting.iBaseY; y < r_setting.iBaseY + r_setting.iHeight; y += SECTREE_SIZE) { tree = M2_NEW SECTREE; tree->m_id.coord.x = x / SECTREE_SIZE; tree->m_id.coord.y = y / SECTREE_SIZE; pkMapSectree->Add(tree->m_id.package, tree); sys_log(3, "new sectree %d x %d", tree->m_id.coord.x, tree->m_id.coord.y); } } if ((r_setting.iBaseX + r_setting.iWidth) % SECTREE_SIZE) { tree = M2_NEW SECTREE; tree->m_id.coord.x = ((r_setting.iBaseX + r_setting.iWidth) / SECTREE_SIZE) + 1; tree->m_id.coord.y = ((r_setting.iBaseY + r_setting.iHeight) / SECTREE_SIZE); pkMapSectree->Add(tree->m_id.package, tree); } if ((r_setting.iBaseY + r_setting.iHeight) % SECTREE_SIZE) { tree = M2_NEW SECTREE; tree->m_id.coord.x = ((r_setting.iBaseX + r_setting.iWidth) / SECTREE_SIZE); tree->m_id.coord.y = ((r_setting.iBaseX + r_setting.iHeight) / SECTREE_SIZE) + 1; pkMapSectree->Add(tree->m_id.package, tree); } return pkMapSectree; } void SECTREE_MANAGER::LoadDungeon(int iIndex, const char * c_pszFileName) { FILE* fp = fopen(c_pszFileName, "r"); if (!fp) return; int count = 0; // for debug while (!feof(fp)) { char buf[1024]; if (NULL == fgets(buf, 1024, fp)) break; if (buf[0] == '#' || buf[0] == '/' && buf[1] == '/') continue; std::istringstream ins(buf, std::ios_base::in); std::string position_name; int x, y, sx, sy, dir; ins >> position_name >> x >> y >> sx >> sy >> dir; if (ins.fail()) continue; x -= sx; y -= sy; sx *= 2; sy *= 2; sx += x; sy += y; m_map_pkArea[iIndex].insert(std::make_pair(position_name, TAreaInfo(x, y, sx, sy, dir))); count++; } fclose(fp); sys_log(0, "Dungeon Position Load [%3d]%s count %d", iIndex, c_pszFileName, count); } // Fix me // ÇöÀç Town.txt¿¡¼­ x, y¸¦ ±×³É ¹Þ°í, ±×°É ÀÌ ÄÚµå ³»¿¡¼­ base ÁÂÇ¥¸¦ ´õÇØÁֱ⠶§¹®¿¡ // ´Ù¸¥ ¸Ê¿¡ Àִ Ÿ¿îÀ¸·Î Àý´ë À̵¿ÇÒ ¼ö ¾ø°Ô µÇ¾îÀÖ´Ù. // ¾Õ¿¡ mapÀ̶ó°Å³ª, ±âŸ ´Ù¸¥ ½Äº°ÀÚ°¡ ÀÖÀ¸¸é, // ´Ù¸¥ ¸ÊÀÇ Å¸¿îÀ¸·Îµµ À̵¿ÇÒ ¼ö ÀÖ°Ô ÇÏÀÚ. // by rtsummit bool SECTREE_MANAGER::LoadMapRegion(const char * c_pszFileName, TMapSetting & r_setting, const char * c_pszMapName) { FILE * fp = fopen(c_pszFileName, "r"); if ( test_server ) sys_log( 0, "[LoadMapRegion] file(%s)", c_pszFileName ); if (!fp) return false; int iX=0, iY=0; PIXEL_POSITION pos[3] = { {0,0,0}, {0,0,0}, {0,0,0} }; fscanf(fp, " %d %d ", &iX, &iY); int iEmpirePositionCount = fscanf(fp, " %d %d %d %d %d %d ", &pos[0].x, &pos[0].y, &pos[1].x, &pos[1].y, &pos[2].x, &pos[2].y); fclose(fp); if( iEmpirePositionCount == 6 ) { for ( int n = 0; n < 3; ++n ) sys_log( 0 ,"LoadMapRegion %d %d ", pos[n].x, pos[n].y ); } else { sys_log( 0, "LoadMapRegion no empire specific start point" ); } TMapRegion region; region.index = r_setting.iIndex; region.sx = r_setting.iBaseX; region.sy = r_setting.iBaseY; region.ex = r_setting.iBaseX + r_setting.iWidth; region.ey = r_setting.iBaseY + r_setting.iHeight; region.strMapName = c_pszMapName; region.posSpawn.x = r_setting.iBaseX + (iX * 100); region.posSpawn.y = r_setting.iBaseY + (iY * 100); r_setting.posSpawn = region.posSpawn; sys_log(0, "LoadMapRegion %d x %d ~ %d y %d ~ %d, town %d %d", region.index, region.sx, region.ex, region.sy, region.ey, region.posSpawn.x, region.posSpawn.y); if (iEmpirePositionCount == 6) { region.bEmpireSpawnDifferent = true; for (int i = 0; i < 3; i++) { region.posEmpire[i].x = r_setting.iBaseX + (pos[i].x * 100); region.posEmpire[i].y = r_setting.iBaseY + (pos[i].y * 100); } } else { region.bEmpireSpawnDifferent = false; } m_vec_mapRegion.push_back(region); sys_log(0,"LoadMapRegion %d End", region.index); return true; } bool SECTREE_MANAGER::LoadAttribute(LPSECTREE_MAP pkMapSectree, const char * c_pszFileName, TMapSetting & r_setting) { FILE * fp = fopen(c_pszFileName, "rb"); if (!fp) { sys_err("SECTREE_MANAGER::LoadAttribute : cannot open %s", c_pszFileName); return false; } int iWidth, iHeight; fread(&iWidth, sizeof(int), 1, fp); fread(&iHeight, sizeof(int), 1, fp); int maxMemSize = LZOManager::instance().GetMaxCompressedSize(sizeof(DWORD) * (SECTREE_SIZE / CELL_SIZE) * (SECTREE_SIZE / CELL_SIZE)); unsigned int uiSize; unsigned int uiDestSize; #ifndef _MSC_VER BYTE abComp[maxMemSize]; #else BYTE* abComp = M2_NEW BYTE[maxMemSize]; #endif DWORD * attr = M2_NEW DWORD[maxMemSize]; for (int y = 0; y < iHeight; ++y) for (int x = 0; x < iWidth; ++x) { // UNION À¸·Î ÁÂÇ¥¸¦ ÇÕÃĸ¸µç DWORD°ªÀ» ¾ÆÀ̵ð·Î »ç¿ëÇÑ´Ù. SECTREEID id; id.coord.x = (r_setting.iBaseX / SECTREE_SIZE) + x; id.coord.y = (r_setting.iBaseY / SECTREE_SIZE) + y; LPSECTREE tree = pkMapSectree->Find(id.package); // SERVER_ATTR_LOAD_ERROR if (tree == NULL) { sys_err("FATAL ERROR! LoadAttribute(%s) - cannot find sectree(package=%x, coord=(%u, %u), map_index=%u, map_base=(%u, %u))", c_pszFileName, id.package, id.coord.x, id.coord.y, r_setting.iIndex, r_setting.iBaseX, r_setting.iBaseY); sys_err("ERROR_ATTR_POS(%d, %d) attr_size(%d, %d)", x, y, iWidth, iHeight); sys_err("CHECK! 'Setting.txt' and 'server_attr' MAP_SIZE!!"); pkMapSectree->DumpAllToSysErr(); abort(); M2_DELETE_ARRAY(attr); #ifdef _MSC_VER M2_DELETE_ARRAY(abComp); #endif return false; } // END_OF_SERVER_ATTR_LOAD_ERROR if (tree->m_id.package != id.package) { sys_err("returned tree id mismatch! return %u, request %u", tree->m_id.package, id.package); fclose(fp); M2_DELETE_ARRAY(attr); #ifdef _MSC_VER M2_DELETE_ARRAY(abComp); #endif return false; } fread(&uiSize, sizeof(int), 1, fp); fread(abComp, sizeof(char), uiSize, fp); //LZOManager::instance().Decompress(abComp, uiSize, (BYTE *) tree->GetAttributePointer(), &uiDestSize); uiDestSize = sizeof(DWORD) * maxMemSize; LZOManager::instance().Decompress(abComp, uiSize, (BYTE *) attr, &uiDestSize); if (uiDestSize != sizeof(DWORD) * (SECTREE_SIZE / CELL_SIZE) * (SECTREE_SIZE / CELL_SIZE)) { sys_err("SECTREE_MANAGER::LoadAttribte : %s : %d %d size mismatch! %d", c_pszFileName, tree->m_id.coord.x, tree->m_id.coord.y, uiDestSize); fclose(fp); M2_DELETE_ARRAY(attr); #ifdef _MSC_VER M2_DELETE_ARRAY(abComp); #endif return false; } tree->BindAttribute(M2_NEW CAttribute(attr, SECTREE_SIZE / CELL_SIZE, SECTREE_SIZE / CELL_SIZE)); } fclose(fp); M2_DELETE_ARRAY(attr); #ifdef _MSC_VER M2_DELETE_ARRAY(abComp); #endif return true; } bool SECTREE_MANAGER::GetRecallPositionByEmpire(int iMapIndex, BYTE bEmpire, PIXEL_POSITION & r_pos) { std::vector::iterator it = m_vec_mapRegion.begin(); // 10000À» ³Ñ´Â ¸ÊÀº ÀνºÅϽº ´øÀü¿¡¸¸ ÇÑÁ¤µÇ¾îÀÖ´Ù. if (iMapIndex >= 10000) { iMapIndex /= 10000; } while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (rRegion.index == iMapIndex) { if (rRegion.bEmpireSpawnDifferent && bEmpire >= 1 && bEmpire <= 3) r_pos = rRegion.posEmpire[bEmpire - 1]; else r_pos = rRegion.posSpawn; return true; } } return false; } bool SECTREE_MANAGER::GetCenterPositionOfMap(long lMapIndex, PIXEL_POSITION & r_pos) { std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (rRegion.index == lMapIndex) { r_pos.x = rRegion.sx + (rRegion.ex - rRegion.sx) / 2; r_pos.y = rRegion.sy + (rRegion.ey - rRegion.sy) / 2; r_pos.z = 0; return true; } } return false; } bool SECTREE_MANAGER::GetSpawnPositionByMapIndex(long lMapIndex, PIXEL_POSITION& r_pos) { if (lMapIndex> 10000) lMapIndex /= 10000; std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (lMapIndex == rRegion.index) { r_pos = rRegion.posSpawn; return true; } } return false; } bool SECTREE_MANAGER::GetSpawnPosition(long x, long y, PIXEL_POSITION & r_pos) { std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (x >= rRegion.sx && y >= rRegion.sy && x < rRegion.ex && y < rRegion.ey) { r_pos = rRegion.posSpawn; return true; } } return false; } bool SECTREE_MANAGER::GetMapBasePositionByMapIndex(long lMapIndex, PIXEL_POSITION & r_pos) { if (lMapIndex> 10000) lMapIndex /= 10000; std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); //if (x >= rRegion.sx && y >= rRegion.sy && x < rRegion.ex && y < rRegion.ey) if (lMapIndex == rRegion.index) { r_pos.x = rRegion.sx; r_pos.y = rRegion.sy; r_pos.z = 0; return true; } } return false; } bool SECTREE_MANAGER::GetMapBasePosition(long x, long y, PIXEL_POSITION & r_pos) { std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (x >= rRegion.sx && y >= rRegion.sy && x < rRegion.ex && y < rRegion.ey) { r_pos.x = rRegion.sx; r_pos.y = rRegion.sy; r_pos.z = 0; return true; } } return false; } const TMapRegion * SECTREE_MANAGER::FindRegionByPartialName(const char* szMapName) { std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); //if (rRegion.index == lMapIndex) //return &rRegion; if (rRegion.strMapName.find(szMapName)) return &rRegion; // ij½Ì ÇØ¼­ ºü¸£°Ô ÇÏÀÚ } return NULL; } const TMapRegion * SECTREE_MANAGER::GetMapRegion(long lMapIndex) { std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (rRegion.index == lMapIndex) return &rRegion; } return NULL; } int SECTREE_MANAGER::GetMapIndex(long x, long y) { std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (x >= rRegion.sx && y >= rRegion.sy && x < rRegion.ex && y < rRegion.ey) return rRegion.index; } sys_log(0, "SECTREE_MANAGER::GetMapIndex(%d, %d)", x, y); std::vector::iterator i; for (i = m_vec_mapRegion.begin(); i !=m_vec_mapRegion.end(); ++i) { TMapRegion & rRegion = *i; sys_log(0, "%d: (%d, %d) ~ (%d, %d)", rRegion.index, rRegion.sx, rRegion.sy, rRegion.ex, rRegion.ey); } return 0; } int SECTREE_MANAGER::Build(const char * c_pszListFileName, const char* c_pszMapBasePath) { if (true == test_server) { sys_log ( 0, "[bUILD] Build %s %s ", c_pszListFileName, c_pszMapBasePath ); } FILE* fp = fopen(c_pszListFileName, "r"); if (NULL == fp) return 0; char buf[256 + 1]; char szFilename[256]; char szMapName[256]; int iIndex; while (fgets(buf, 256, fp)) { *strrchr(buf, '\n') = '\0'; if (!strncmp(buf, "//", 2) || *buf == '#') continue; sscanf(buf, " %d %s ", &iIndex, szMapName); snprintf(szFilename, sizeof(szFilename), "%s/%s/Setting.txt", c_pszMapBasePath, szMapName); TMapSetting setting; setting.iIndex = iIndex; if (!LoadSettingFile(iIndex, szFilename, setting)) { sys_err("can't load file %s in LoadSettingFile", szFilename); fclose(fp); return 0; } snprintf(szFilename, sizeof(szFilename), "%s/%s/Town.txt", c_pszMapBasePath, szMapName); if (!LoadMapRegion(szFilename, setting, szMapName)) { sys_err("can't load file %s in LoadMapRegion", szFilename); fclose(fp); return 0; } if (true == test_server) sys_log ( 0,"[bUILD] Build %s %s %d ",c_pszMapBasePath, szMapName, iIndex ); // ¸ÕÀú ÀÌ ¼­¹ö¿¡¼­ ÀÌ ¸ÊÀÇ ¸ó½ºÅ͸¦ ½ºÆùÇØ¾ß Çϴ°¡ È®ÀÎ ÇÑ´Ù. if (map_allow_find(iIndex)) { LPSECTREE_MAP pkMapSectree = BuildSectreeFromSetting(setting); m_map_pkSectree.insert(std::map::value_type(iIndex, pkMapSectree)); snprintf(szFilename, sizeof(szFilename), "%s/%s/server_attr", c_pszMapBasePath, szMapName); LoadAttribute(pkMapSectree, szFilename, setting); snprintf(szFilename, sizeof(szFilename), "%s/%s/regen.txt", c_pszMapBasePath, szMapName); regen_load(szFilename, setting.iIndex, setting.iBaseX, setting.iBaseY); snprintf(szFilename, sizeof(szFilename), "%s/%s/npc.txt", c_pszMapBasePath, szMapName); regen_load(szFilename, setting.iIndex, setting.iBaseX, setting.iBaseY); snprintf(szFilename, sizeof(szFilename), "%s/%s/boss.txt", c_pszMapBasePath, szMapName); regen_load(szFilename, setting.iIndex, setting.iBaseX, setting.iBaseY); snprintf(szFilename, sizeof(szFilename), "%s/%s/stone.txt", c_pszMapBasePath, szMapName); regen_load(szFilename, setting.iIndex, setting.iBaseX, setting.iBaseY); snprintf(szFilename, sizeof(szFilename), "%s/%s/dungeon.txt", c_pszMapBasePath, szMapName); LoadDungeon(iIndex, szFilename); pkMapSectree->Build(); } } fclose(fp); return 1; } bool SECTREE_MANAGER::IsMovablePosition(long lMapIndex, long x, long y) { LPSECTREE tree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y); if (!tree) return false; return (!tree->IsAttr(x, y, ATTR_BLOCK | ATTR_OBJECT)); } bool SECTREE_MANAGER::GetMovablePosition(long lMapIndex, long x, long y, PIXEL_POSITION & pos) { int i = 0; do { long dx = x + aArroundCoords[i].x; long dy = y + aArroundCoords[i].y; LPSECTREE tree = SECTREE_MANAGER::instance().Get(lMapIndex, dx, dy); if (!tree) continue; if (!tree->IsAttr(dx, dy, ATTR_BLOCK | ATTR_OBJECT)) { pos.x = dx; pos.y = dy; return true; } } while (++i < ARROUND_COORD_MAX_NUM); pos.x = x; pos.y = y; return false; } bool SECTREE_MANAGER::GetValidLocation(long lMapIndex, long x, long y, long & r_lValidMapIndex, PIXEL_POSITION & r_pos, BYTE empire) { LPSECTREE_MAP pkSectreeMap = GetMap(lMapIndex); if (!pkSectreeMap) { if (lMapIndex >= 10000) { /* long m = lMapIndex / 10000; if (m == 216) { if (GetRecallPositionByEmpire (m, empire, r_pos)) { r_lValidMapIndex = m; return true; } else return false; }*/ return GetValidLocation(lMapIndex / 10000, x, y, r_lValidMapIndex, r_pos); } else { sys_err("cannot find sectree_map by map index %d", lMapIndex); return false; } } long lRealMapIndex = lMapIndex; if (lRealMapIndex >= 10000) lRealMapIndex = lRealMapIndex / 10000; std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (rRegion.index == lRealMapIndex) { LPSECTREE tree = pkSectreeMap->Find(x, y); if (!tree) { sys_err("cannot find tree by %d %d (map index %d)", x, y, lMapIndex); return false; } r_lValidMapIndex = lMapIndex; r_pos.x = x; r_pos.y = y; return true; } } sys_err("invalid location (map index %d %d x %d)", lRealMapIndex, x, y); return false; } bool SECTREE_MANAGER::GetRandomLocation(long lMapIndex, PIXEL_POSITION & r_pos, DWORD dwCurrentX, DWORD dwCurrentY, int iMaxDistance) { LPSECTREE_MAP pkSectreeMap = GetMap(lMapIndex); if (!pkSectreeMap) return false; DWORD x, y; std::vector::iterator it = m_vec_mapRegion.begin(); while (it != m_vec_mapRegion.end()) { TMapRegion & rRegion = *(it++); if (rRegion.index != lMapIndex) continue; int i = 0; while (i++ < 100) { x = number(rRegion.sx + 50, rRegion.ex - 50); y = number(rRegion.sy + 50, rRegion.ey - 50); if (iMaxDistance != 0) { int d; d = abs((float)dwCurrentX - x); if (d > iMaxDistance) { if (x < dwCurrentX) x = dwCurrentX - iMaxDistance; else x = dwCurrentX + iMaxDistance; } d = abs((float)dwCurrentY - y); if (d > iMaxDistance) { if (y < dwCurrentY) y = dwCurrentY - iMaxDistance; else y = dwCurrentY + iMaxDistance; } } LPSECTREE tree = pkSectreeMap->Find(x, y); if (!tree) continue; if (tree->IsAttr(x, y, ATTR_BLOCK | ATTR_OBJECT)) continue; r_pos.x = x; r_pos.y = y; return true; } } return false; } long SECTREE_MANAGER::CreatePrivateMap(long lMapIndex) { if (lMapIndex >= 10000) // 10000¹ø ÀÌ»óÀÇ ¸ÊÀº ¾ø´Ù. (ȤÀº ÀÌ¹Ì private ÀÌ´Ù) return 0; LPSECTREE_MAP pkMapSectree = GetMap(lMapIndex); if (!pkMapSectree) { sys_err("Cannot find map index %d", lMapIndex); return 0; } // Circular private map indexing long base = lMapIndex * 10000; int index_cap = 10000; if ( lMapIndex == 107 || lMapIndex == 108 || lMapIndex == 109 ) { index_cap = (test_server ? 1 : 51); } PrivateIndexMapType::iterator it = next_private_index_map_.find(lMapIndex); if (it == next_private_index_map_.end()) { it = next_private_index_map_.insert(PrivateIndexMapType::value_type(lMapIndex, 0)).first; } int i, next_index = it->second; for (i = 0; i < index_cap; ++i) { if (GetMap(base + next_index) == NULL) { break; // available } if (++next_index >= index_cap) { next_index = 0; } } if (i == index_cap) { // No available index return 0; } long lNewMapIndex = base + next_index; if (++next_index >= index_cap) { next_index = 0; } it->second = next_index; /* int i; for (i = 0; i < 10000; ++i) { if (!GetMap((lMapIndex * 10000) + i)) break; } if ( test_server ) sys_log( 0, "Create Dungeon : OrginalMapindex %d NewMapindex %d", lMapIndex, i ); if ( lMapIndex == 107 || lMapIndex == 108 || lMapIndex == 109 ) { if ( test_server ) { if ( i > 0 ) return NULL; } else { if ( i > 50 ) return NULL; } } if (i == 10000) { sys_err("not enough private map index (map_index %d)", lMapIndex); return 0; } long lNewMapIndex = lMapIndex * 10000 + i; */ pkMapSectree = M2_NEW SECTREE_MAP(*pkMapSectree); m_map_pkSectree.insert(std::map::value_type(lNewMapIndex, pkMapSectree)); sys_log(0, "PRIVATE_MAP: %d created (original %d)", lNewMapIndex, lMapIndex); return lNewMapIndex; } struct FDestroyPrivateMapEntity { void operator() (LPENTITY ent) { if (ent->IsType(ENTITY_CHARACTER)) { LPCHARACTER ch = (LPCHARACTER) ent; sys_log(0, "PRIVAE_MAP: removing character %s", ch->GetName()); if (ch->GetDesc()) DESC_MANAGER::instance().DestroyDesc(ch->GetDesc()); else M2_DESTROY_CHARACTER(ch); } else if (ent->IsType(ENTITY_ITEM)) { LPITEM item = (LPITEM) ent; sys_log(0, "PRIVATE_MAP: removing item %s", item->GetName()); M2_DESTROY_ITEM(item); } else sys_err("PRIVAE_MAP: trying to remove unknown entity %d", ent->GetType()); } }; void SECTREE_MANAGER::DestroyPrivateMap(long lMapIndex) { if (lMapIndex < 10000) // private map Àº À妽º°¡ 10000 ÀÌ»ó ÀÌ´Ù. return; LPSECTREE_MAP pkMapSectree = GetMap(lMapIndex); if (!pkMapSectree) return; // ÀÌ ¸Ê À§¿¡ ÇöÀç Á¸ÀçÇÏ´Â °ÍµéÀ» ÀüºÎ ¾ø¾Ø´Ù. // WARNING: // ÀÌ ¸Ê¿¡ ÀÖÁö¸¸ ¾î¶² Sectree¿¡µµ Á¸ÀçÇÏÁö ¾ÊÀ» ¼ö ÀÖÀ½ // µû¶ó¼­ ¿©±â¼­ delete ÇÒ ¼ö ¾øÀ¸¹Ç·Î Æ÷ÀÎÅͰ¡ ±úÁú ¼ö ÀÖÀ¸´Ï // º°µµ 󸮸¦ ÇØ¾ßÇÔ FDestroyPrivateMapEntity f; pkMapSectree->for_each(f); m_map_pkSectree.erase(lMapIndex); M2_DELETE(pkMapSectree); sys_log(0, "PRIVATE_MAP: %d destroyed", lMapIndex); } TAreaMap& SECTREE_MANAGER::GetDungeonArea(long lMapIndex) { itertype(m_map_pkArea) it = m_map_pkArea.find(lMapIndex); if (it == m_map_pkArea.end()) { return m_map_pkArea[-1]; // Àӽ÷Πºó Area¸¦ ¸®ÅÏ } return it->second; } void SECTREE_MANAGER::SendNPCPosition(LPCHARACTER ch) { LPDESC d = ch->GetDesc(); if (!d) return; long lMapIndex = ch->GetMapIndex(); if (m_mapNPCPosition[lMapIndex].empty()) return; TEMP_BUFFER buf; TPacketGCNPCPosition p; p.header = HEADER_GC_NPC_POSITION; p.count = m_mapNPCPosition[lMapIndex].size(); TNPCPosition np; // TODO m_mapNPCPosition[lMapIndex] ¸¦ º¸³»ÁÖ¼¼¿ä itertype(m_mapNPCPosition[lMapIndex]) it; for (it = m_mapNPCPosition[lMapIndex].begin(); it != m_mapNPCPosition[lMapIndex].end(); ++it) { np.bType = it->bType; strlcpy(np.name, it->name, sizeof(np.name)); np.x = it->x; np.y = it->y; buf.write(&np, sizeof(np)); } p.size = sizeof(p) + buf.size(); if (buf.size()) { d->BufferedPacket(&p, sizeof(TPacketGCNPCPosition)); d->Packet(buf.read_peek(), buf.size()); } else d->Packet(&p, sizeof(TPacketGCNPCPosition)); } void SECTREE_MANAGER::InsertNPCPosition(long lMapIndex, BYTE bType, const char* szName, long x, long y) { m_mapNPCPosition[lMapIndex].push_back(npc_info(bType, szName, x, y)); } BYTE SECTREE_MANAGER::GetEmpireFromMapIndex(long lMapIndex) { if (lMapIndex >= 1 && lMapIndex <= 20) return 1; if (lMapIndex >= 21 && lMapIndex <= 40) return 2; if (lMapIndex >= 41 && lMapIndex <= 60) return 3; if ( lMapIndex == 184 || lMapIndex == 185 ) return 1; if ( lMapIndex == 186 || lMapIndex == 187 ) return 2; if ( lMapIndex == 188 || lMapIndex == 189 ) return 3; switch ( lMapIndex ) { case 190 : return 1; case 191 : return 2; case 192 : return 3; } return 0; } class FRemoveIfAttr { public: FRemoveIfAttr(LPSECTREE pkTree, DWORD dwAttr) : m_pkTree(pkTree), m_dwCheckAttr(dwAttr) { } void operator () (LPENTITY entity) { if (!m_pkTree->IsAttr(entity->GetX(), entity->GetY(), m_dwCheckAttr)) return; if (entity->IsType(ENTITY_ITEM)) { M2_DESTROY_ITEM((LPITEM) entity); } else if (entity->IsType(ENTITY_CHARACTER)) { LPCHARACTER ch = (LPCHARACTER) entity; if (ch->IsPC()) { PIXEL_POSITION pos; if (SECTREE_MANAGER::instance().GetRecallPositionByEmpire(ch->GetMapIndex(), ch->GetEmpire(), pos)) ch->WarpSet(pos.x, pos.y); else ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire())); } else ch->Dead(); } } LPSECTREE m_pkTree; DWORD m_dwCheckAttr; }; bool SECTREE_MANAGER::ForAttrRegionCell( long lMapIndex, long lCX, long lCY, DWORD dwAttr, EAttrRegionMode mode ) { SECTREEID id; id.coord.x = lCX / (SECTREE_SIZE / CELL_SIZE); id.coord.y = lCY / (SECTREE_SIZE / CELL_SIZE); long lTreeCX = id.coord.x * (SECTREE_SIZE / CELL_SIZE); long lTreeCY = id.coord.y * (SECTREE_SIZE / CELL_SIZE); LPSECTREE pSec = Get( lMapIndex, id.package ); if ( !pSec ) return false; switch (mode) { case ATTR_REGION_MODE_SET: pSec->SetAttribute( lCX - lTreeCX, lCY - lTreeCY, dwAttr ); break; case ATTR_REGION_MODE_REMOVE: pSec->RemoveAttribute( lCX - lTreeCX, lCY - lTreeCY, dwAttr ); break; case ATTR_REGION_MODE_CHECK: if ( pSec->IsAttr( lCX * CELL_SIZE, lCY * CELL_SIZE, ATTR_OBJECT ) ) return true; break; default: sys_err("Unknown region mode %u", mode); break; } return false; } bool SECTREE_MANAGER::ForAttrRegionRightAngle( long lMapIndex, long lCX, long lCY, long lCW, long lCH, long lRotate, DWORD dwAttr, EAttrRegionMode mode ) { if (1 == lRotate/90 || 3 == lRotate/90) { for (int x = 0; x < lCH; ++x) for (int y = 0; y < lCW; ++y) { if ( ForAttrRegionCell( lMapIndex, lCX + x, lCY + y, dwAttr, mode ) ) return true; } } if (0 == lRotate/90 || 2 == lRotate/90) { for (int x = 0; x < lCW; ++x) for (int y = 0; y < lCH; ++y) { if ( ForAttrRegionCell( lMapIndex, lCX + x, lCY + y, dwAttr, mode) ) return true; } } return mode == ATTR_REGION_MODE_CHECK ? false : true; } #define min( l, r ) ((l) < (r) ? (l) : (r)) #define max( l, r ) ((l) < (r) ? (r) : (l)) bool SECTREE_MANAGER::ForAttrRegionFreeAngle( long lMapIndex, long lCX, long lCY, long lCW, long lCH, long lRotate, DWORD dwAttr, EAttrRegionMode mode ) { float fx1 = (-lCW/2) * sinf(float(lRotate)/180.0f*3.14f) + (-lCH/2) * cosf(float(lRotate)/180.0f*3.14f); float fy1 = (-lCW/2) * cosf(float(lRotate)/180.0f*3.14f) - (-lCH/2) * sinf(float(lRotate)/180.0f*3.14f); float fx2 = (+lCW/2) * sinf(float(lRotate)/180.0f*3.14f) + (-lCH/2) * cosf(float(lRotate)/180.0f*3.14f); float fy2 = (+lCW/2) * cosf(float(lRotate)/180.0f*3.14f) - (-lCH/2) * sinf(float(lRotate)/180.0f*3.14f); float fx3 = (-lCW/2) * sinf(float(lRotate)/180.0f*3.14f) + (+lCH/2) * cosf(float(lRotate)/180.0f*3.14f); float fy3 = (-lCW/2) * cosf(float(lRotate)/180.0f*3.14f) - (+lCH/2) * sinf(float(lRotate)/180.0f*3.14f); float fx4 = (+lCW/2) * sinf(float(lRotate)/180.0f*3.14f) + (+lCH/2) * cosf(float(lRotate)/180.0f*3.14f); float fy4 = (+lCW/2) * cosf(float(lRotate)/180.0f*3.14f) - (+lCH/2) * sinf(float(lRotate)/180.0f*3.14f); float fdx1 = fx2 - fx1; float fdy1 = fy2 - fy1; float fdx2 = fx1 - fx3; float fdy2 = fy1 - fy3; if (0 == fdx1 || 0 == fdx2) { sys_err( "SECTREE_MANAGER::ForAttrRegion - Unhandled exception. MapIndex: %d", lMapIndex ); return false; } float fTilt1 = float(fdy1) / float(fdx1); float fTilt2 = float(fdy2) / float(fdx2); float fb1 = fy1 - fTilt1*fx1; float fb2 = fy1 - fTilt2*fx1; float fb3 = fy4 - fTilt1*fx4; float fb4 = fy4 - fTilt2*fx4; float fxMin = min(fx1, min(fx2, min(fx3, fx4))); float fxMax = max(fx1, max(fx2, max(fx3, fx4))); for (int i = int(fxMin); i < int(fxMax); ++i) { float fyValue1 = fTilt1*i + min(fb1, fb3); float fyValue2 = fTilt2*i + min(fb2, fb4); float fyValue3 = fTilt1*i + max(fb1, fb3); float fyValue4 = fTilt2*i + max(fb2, fb4); float fMinValue; float fMaxValue; if (abs(int(fyValue1)) < abs(int(fyValue2))) fMaxValue = fyValue1; else fMaxValue = fyValue2; if (abs(int(fyValue3)) < abs(int(fyValue4))) fMinValue = fyValue3; else fMinValue = fyValue4; for (int j = int(min(fMinValue, fMaxValue)); j < int(max(fMinValue, fMaxValue)); ++j) { if ( ForAttrRegionCell( lMapIndex, lCX + (lCW / 2) + i, lCY + (lCH / 2) + j, dwAttr, mode ) ) return true; } } return mode == ATTR_REGION_MODE_CHECK ? false : true; } bool SECTREE_MANAGER::ForAttrRegion(long lMapIndex, long lStartX, long lStartY, long lEndX, long lEndY, long lRotate, DWORD dwAttr, EAttrRegionMode mode) { LPSECTREE_MAP pkMapSectree = GetMap(lMapIndex); if (!pkMapSectree) { sys_err("Cannot find SECTREE_MAP by map index %d", lMapIndex); return mode == ATTR_REGION_MODE_CHECK ? true : false; } // // ¿µ¿ªÀÇ ÁÂÇ¥¸¦ Cell ÀÇ Å©±â¿¡ ¸ÂÃç È®ÀåÇÑ´Ù. // lStartX -= lStartX % CELL_SIZE; lStartY -= lStartY % CELL_SIZE; lEndX += lEndX % CELL_SIZE; lEndY += lEndY % CELL_SIZE; // // Cell ÁÂÇ¥¸¦ ±¸ÇÑ´Ù. // long lCX = lStartX / CELL_SIZE; long lCY = lStartY / CELL_SIZE; long lCW = (lEndX - lStartX) / CELL_SIZE; long lCH = (lEndY - lStartY) / CELL_SIZE; sys_log(1, "ForAttrRegion %d %d ~ %d %d", lStartX, lStartY, lEndX, lEndY); lRotate = lRotate % 360; if (0 == lRotate % 90) return ForAttrRegionRightAngle( lMapIndex, lCX, lCY, lCW, lCH, lRotate, dwAttr, mode ); return ForAttrRegionFreeAngle( lMapIndex, lCX, lCY, lCW, lCH, lRotate, dwAttr, mode ); } bool SECTREE_MANAGER::SaveAttributeToImage(int lMapIndex, const char * c_pszFileName, LPSECTREE_MAP pMapSrc) { LPSECTREE_MAP pMap = SECTREE_MANAGER::GetMap(lMapIndex); if (!pMap) { if (pMapSrc) pMap = pMapSrc; else { sys_err("cannot find sectree_map %d", lMapIndex); return false; } } int iMapHeight = pMap->m_setting.iHeight / 128 / 200; int iMapWidth = pMap->m_setting.iWidth / 128 / 200; if (iMapHeight < 0 || iMapWidth < 0) { sys_err("map size error w %d h %d", iMapWidth, iMapHeight); return false; } sys_log(0, "SaveAttributeToImage w %d h %d file %s", iMapWidth, iMapHeight, c_pszFileName); CTargaImage image; image.Create(512 * iMapWidth, 512 * iMapHeight); sys_log(0, "1"); DWORD * pdwDest = (DWORD *) image.GetBasePointer(); int pixels = 0; int x, x2; int y, y2; sys_log(0, "2 %p", pdwDest); DWORD * pdwLine = M2_NEW DWORD[sECTREE_SIZE / CELL_SIZE]; for (y = 0; y < 4 * iMapHeight; ++y) { for (y2 = 0; y2 < SECTREE_SIZE / CELL_SIZE; ++y2) { for (x = 0; x < 4 * iMapWidth; ++x) { SECTREEID id; id.coord.x = x + pMap->m_setting.iBaseX / SECTREE_SIZE; id.coord.y = y + pMap->m_setting.iBaseY / SECTREE_SIZE; LPSECTREE pSec = pMap->Find(id.package); if (!pSec) { sys_err("cannot get sectree for %d %d %d %d", id.coord.x, id.coord.y, pMap->m_setting.iBaseX, pMap->m_setting.iBaseY); continue; } pSec->m_pkAttribute->CopyRow(y2, pdwLine); if (!pdwLine) { sys_err("cannot get attribute line pointer"); M2_DELETE_ARRAY(pdwLine); continue; } for (x2 = 0; x2 < SECTREE_SIZE / CELL_SIZE; ++x2) { DWORD dwColor; if (IS_SET(pdwLine[x2], ATTR_WATER)) dwColor = 0xff0000ff; else if (IS_SET(pdwLine[x2], ATTR_BANPK)) dwColor = 0xff00ff00; else if (IS_SET(pdwLine[x2], ATTR_BLOCK)) dwColor = 0xffff0000; else dwColor = 0xffffffff; *(pdwDest++) = dwColor; pixels++; } } } } M2_DELETE_ARRAY(pdwLine); sys_log(0, "3"); if (image.Save(c_pszFileName)) { sys_log(0, "SECTREE: map %d attribute saved to %s (%d bytes)", lMapIndex, c_pszFileName, pixels); return true; } else { sys_err("cannot save file, map_index %d filename %s", lMapIndex, c_pszFileName); return false; } } struct FPurgeMonsters { void operator() (LPENTITY ent) { if ( ent->IsType(ENTITY_CHARACTER) == true ) { LPCHARACTER lpChar = (LPCHARACTER)ent; #ifdef NEW_PET_SYSTEM if (lpChar->IsMonster() == true && !lpChar->IsPet() && !lpChar->IsNewPet()) #else if ( lpChar->IsMonster() == true && !lpChar->IsPet()) #endif { M2_DESTROY_CHARACTER(lpChar); } } } }; void SECTREE_MANAGER::PurgeMonstersInMap(long lMapIndex) { LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex); if ( sectree != NULL ) { struct FPurgeMonsters f; sectree->for_each( f ); } } struct FPurgeStones { void operator() (LPENTITY ent) { if ( ent->IsType(ENTITY_CHARACTER) == true ) { LPCHARACTER lpChar = (LPCHARACTER)ent; if ( lpChar->IsStone() == true ) { M2_DESTROY_CHARACTER(lpChar); } } } }; void SECTREE_MANAGER::PurgeStonesInMap(long lMapIndex) { LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex); if ( sectree != NULL ) { struct FPurgeStones f; sectree->for_each( f ); } } struct FPurgeNPCs { void operator() (LPENTITY ent) { if ( ent->IsType(ENTITY_CHARACTER) == true ) { LPCHARACTER lpChar = (LPCHARACTER)ent; #ifdef NEW_PET_SYSTEM if (lpChar->IsNPC() == true && !lpChar->IsPet() && !lpChar->IsNewPet()) #else if ( lpChar->IsNPC() == true && !lpChar->IsPet()) #endif { M2_DESTROY_CHARACTER(lpChar); } } } }; void SECTREE_MANAGER::PurgeNPCsInMap(long lMapIndex) { LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex); if ( sectree != NULL ) { struct FPurgeNPCs f; sectree->for_each( f ); } } struct FCountMonsters { std::map m_map_Monsters; void operator() (LPENTITY ent) { if ( ent->IsType(ENTITY_CHARACTER) == true ) { LPCHARACTER lpChar = (LPCHARACTER)ent; if ( lpChar->IsMonster() == true ) { m_map_Monsters[lpChar->GetVID()] = lpChar->GetVID(); } } } }; size_t SECTREE_MANAGER::GetMonsterCountInMap(long lMapIndex) { LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex); if ( sectree != NULL ) { struct FCountMonsters f; sectree->for_each( f ); return f.m_map_Monsters.size(); } return 0; } struct FCountSpecifiedMonster { DWORD SpecifiedVnum; size_t cnt; FCountSpecifiedMonster(DWORD id) : SpecifiedVnum(id), cnt(0) {} void operator() (LPENTITY ent) { if (true == ent->IsType(ENTITY_CHARACTER)) { LPCHARACTER pChar = static_cast(ent); if (true == pChar->IsStone()) { if (pChar->GetMobTable().dwVnum == SpecifiedVnum) cnt++; } } } }; size_t SECTREE_MANAGER::GetMonsterCountInMap(long lMapIndex, DWORD dwVnum) { LPSECTREE_MAP sectree = SECTREE_MANAGER::instance().GetMap(lMapIndex); if (NULL != sectree) { struct FCountSpecifiedMonster f(dwVnum); sectree->for_each( f ); return f.cnt; } return 0; } Voici les modifications à effectuer: // 1) Search: FCountSpecifiedMonster(DWORD id) : SpecifiedVnum(id), cnt(0) {} // 2) Replace with: #ifdef __MELEY_LAIR_DUNGEON__ bool bForceVnum; FCountSpecifiedMonster(DWORD id, bool force) : SpecifiedVnum(id), cnt(0), bForceVnum(force) {} #else FCountSpecifiedMonster(DWORD id) : SpecifiedVnum(id), cnt(0) {} #endif // 1) Search: LPCHARACTER pChar = static_cast(ent); if (true == pChar->IsStone()) { if (pChar->GetMobTable().dwVnum == SpecifiedVnum) cnt++; } // 2) After this make a new line and paste: #ifdef __MELEY_LAIR_DUNGEON__ else if ((bForceVnum) && (pChar->IsNPC())) { if (pChar->GetMobTable().dwVnum == SpecifiedVnum) cnt++; } #endif // 1) Search: size_t SECTREE_MANAGER::GetMonsterCountInMap(long lMapIndex, DWORD dwVnum) // 2) Replace with: #ifdef __MELEY_LAIR_DUNGEON__ size_t SECTREE_MANAGER::GetMonsterCountInMap(long lMapIndex, DWORD dwVnum, bool bForceVnum) #else size_t SECTREE_MANAGER::GetMonsterCountInMap(long lMapIndex, DWORD dwVnum) #endif // 1) Search: struct FCountSpecifiedMonster f(dwVnum); // 2) Replace with: #ifdef __MELEY_LAIR_DUNGEON__ struct FCountSpecifiedMonster f(dwVnum, bForceVnum); #else struct FCountSpecifiedMonster f(dwVnum); #endif Merci beaucoup d'avance à ceux qui m'aideront!
  5. CHAPPiE

    Quête

    Bonsoir à toutes et à tous! Dernièrement, j'ai eu une idée qui pourrait servir à plusieurs personnes pour leur serveur! Mon idée a pour but de faire passer en priorité le fair-play InGame. Aujourd'hui, beaucoup de personnes utilisent des cheats afin de courir plus vite sur le jeu. Donc j'aimerai savoir s'il était possible de créer une quête pour sanctionner ce genre de comportement, le joueur commence le jeu avec 20 points, nous bloquons la vitesse maximum à 250, si le joueur et repéré à plus de 250, il aura un retrait de 2 points. Arriver à 0, ce compte est banni temporairement ou bien permanent selon la décision du staff! Si quelqu'un pourrait créer cette quête, ce serait génial! Désolé si je me suis trompé de section, je ne savais pas ou poser ma demande. Merci à tous!
  6. Bonjour, tu as juste à rechercher sur google le nom du fichier manquant, tu le trouveras forcément!
  7. Centre de Téléchargement Télécharger ( Interne ) Bonsoir à toutes et à tous! Bienvenue sur mon tout premier tutoriel de comment régler quelques erreurs du client de la TeamFE v3! Commençons par la première erreur! 0215 17:22:55847 :: CRaceManager::RegisterRacePath : RACE[60003] LOAD MSMFILE[d:/ymir work/npc2/scholar_beige_M/scholar_beige_M.msm] ERROR. Will Find Another Path. Comme vous pourrez le constater, apparemment, il rencontre une erreur avec "scholar_beige_M.msm". Pas d'inquiétude les amies, voilà la solution. SOLUTION: Commencez par dépacker npc2.eix/epk. Télécharger l'archive suivante que vous allez extraire et déplacer dans "ymir work/npc2". [Hidden Content] Ensuite, repacker, et l'erreur ne sera plus présente! Terminons par les seconds erreur! 0909 19:30:22520 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item6.mse) Error 0909 19:30:22520 :: CInstanceBase::RegisterEffect(eEftType=283, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item6.mse, isCache=1) - Error 0909 19:30:22522 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error 0909 19:30:22522 :: CInstanceBase::RegisterEffect(eEftType=284, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error Comme vous pourrez le constater, apparemment, il rencontre une erreur avec les fichiers "buff_item6.mse/buff_item7.mse". Pas d'inquiétude, c'est tout à fait normal, car ils sont inexistants dans vos fichiers! Quelle blague <fileStore.core_Emoticons>/emoticons/smile.png SOLUTION: Commencez par dépacker effect.eix/epk. Télécharger l'archive suivante que vous allez extraire et déplacer dans "ymir work/effect/etc/buff". [Hidden Content] Ensuite, repacker, et l'erreur ne sera plus présente! Et voilà, désormais, vous ne rencontrerez plus aucun souci avec les erreurs syserr ci-dessus! J'espère que mon tutoriel vous aura plus, qu'il en servira à plu d'un et que j'ai été assez claire! Merci à vous!
  8. CHAPPiE

    Compilation

    Bonsoir, je vais juste me permettre si cela ne dérange pas la communauté de partager le tutoriel que j'ai effectué: xxxxxxxxx Merci! Problème résolu! Je demande à la TeamFE de bien indiquer dans le partage de leurs files qu'il est PRIMORDIALE d'envoyer à tous pris: filesteamfev3.tar.gz dans cd/usr/ MYSQL.tar.gz dans cd/var/db/ sourceserver.tar.gz dans cd/usr/src/mainline/Srcs/ Et de tout extraire! Car autrement, vous rencontrerez problème sur problème! Merci à tous encore d'avoir tenté de m'aider, et je m'excuse vraiment si je prends de la place dans cette section.
  9. CHAPPiE

    Compilation

    Bonjour! Me voilà à nouveau pour un nouveau problème! Donc j'ai fait des modifications dans les sources du serveur, et en compilant, tout ce serait logiquement bien passé (quelques erreurs par moment). En envoyant le nouveau "game" sur le serveur, je le mets en "0777", je ferme le serveur, je reboot, et je le relance, jusque-là, tout va bien! Au moment de tester, j'arrive à me connecter, mais à ma grande surprise, plus de personnages, j'ai donc tenté de créer un nouveau personnage, mais hop, même problème que j'avais hier! Le personnage fait 3/4 fois son animation et reste bloqué. J'ai tenté de remettre le game d'origine, et là, ça fonctionne, mon personnage de base est présent... Voici les commandes que je tape lorsque je veux compiler: cd /usr/src/mainline/Srcs/Server/game/src gmake -j20 Merci encore!
  10. CHAPPiE

    Problème files 2016

    Bonjour, mon syserr côté client est toujours blindé d'erreur (ce qui n'empêche pas le bon fonctionnement du jeu), et côté serveur, beaucoup d'erreur aussi). Merci
  11. CHAPPiE

    Problème files 2016

    Bonjour, donc à priori, la seule chose à effectuer, c'est d'envoyer la teamfev3.tar.gz dans le répertoire cd/usr/, de l'extraire via freebsd, pareil pour MYSQL.tar.gz, cette fois-ci dans le répertoire cd/var/db, l'extraire, ensuite, ajouter specular dans item_proto (int,11,défaut). Voilà les seules manipulations que j'ai effectuées! Bon courage!
  12. CHAPPiE

    Problème files 2016

    Résolu!
  13. CHAPPiE

    Problème files 2016

    Bonjour, le problème du syserr parti client est résolu! Mais le problème est toujours présent, lorsque je crée mon propre personnage, j'ai toujours le même problème du personnage qui fait son animation 4 fois exactement, et cela reste bloqué, en fermant la fenêtre et en la ré-ouvrant, je me connecte, et plus aucun personnage.. Merci à vous!
  14. CHAPPiE

    Problème files 2016

    Bonsoir, aucune idée! J'utilise le logiciel: Oracle VM VirtualBox FreeBSD 32 bit. Merci! PS: mais en principe, la freebsd n'a aucun rapport avec le problème du lancement sur le jeu?
  15. CHAPPiE

    Problème files 2016

    Bonjour, désormais, me connecter n'est plus un problème, mais, impossible d'aller sur le jeu lui-même, le problème du personnage qui fait 3 fois son animation est toujours présent! Sur la virtualbox, toujours pareil, connection refused. Merci. Syserr DB: SYSERR: May 14 15:43:21 :: pid_init: Start of pid: 1254 Syserr client: 0514 13:45:10197 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item6.mse) Error 0514 13:45:10197 :: CInstanceBase::RegisterEffect(eEftType=283, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item6.mse, isCache=1) - Error 0514 13:45:10209 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error 0514 13:45:10209 :: CInstanceBase::RegisterEffect(eEftType=284, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error 0514 13:45:10221 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error 0514 13:45:10221 :: CInstanceBase::RegisterEffect(eEftType=285, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error 0514 13:45:10233 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error 0514 13:45:10233 :: CInstanceBase::RegisterEffect(eEftType=286, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error 0514 13:45:10244 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item7.mse) Error 0514 13:45:10244 :: CInstanceBase::RegisterEffect(eEftType=287, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item7.mse, isCache=1) - Error
  16. CHAPPiE

    Problème files 2016

    Bonsoir, y a-t-il d'autre option que je dois régler en créant la colonne "specular" ? Merci
  17. CHAPPiE

    Problème files 2016

    Bonsoir, je n'ai pas eu de réponse constructive, pensez-vous que quelqu'un serait remédier au problème rencontré ? Merci
  18. CHAPPiE

    Problème files 2016

    Bonjour, voici quelques lignes du syserr, il y a exactement 13222 phrase identique: SYSERR: May 12 18:32:09 :: ChildLoop: AsyncSQL: query failed: Unknown column 'specular' in 'field list' (query: replace into item_proto (vnum, type, subtype, name, locale_name, gold, shop_buy_price, weight, size, flag, wearflag, antiflag, immuneflag, refined_vnum, refine_set, magic_pct, socket_pct, addon_type, limittype0, limitvalue0, limittype1, limitvalue1, applytype0, applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2, value0, value1, value2, value3, value4, value5, specular ) values (164400, 29, 5, "최고급 전설의 흑룡석", "Onyx-dragon l?endaire", 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ) errno: 1054)
  19. Bonjour, après avoir téléchargé et installé les files 2016 en réseau local pour la construction de mon serveur, je remarque déjà 2 problèmes.. Le premier: Sur ma VirtualBox, après avoir lancé le serveur, je reçois plein de phrase "Connection Refused". Le deuxième: Malgré les phrases "Connection Refused" j'ai réussi à me connecter au serveur, mais, au choix du personnage, je crée mon personnage, je lui donne un nom, mais, au lieu de créer le personnage, il fait 3 fois le lancement du personnage (en gros, quand un personnage est choisi on le voit faire une animation), puis, cela reste bloqué sur le personnage en animation... Le troisième: Après avoir relancé le serveur, je ne reçois que des "Erreur lors de la connexion au serveur". Merci bien à vous!

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